
Tusk Act 1
Last updated
- Tier
- S
- Type
- Stand
- How to get it
- Stand Arrow
- Races
- On horseback
Tusk Act 1 is a long-range stand that fights with nails fired from your fingertips. It can charge a heavy single shot, spray a volley to push people back, slash anyone who gets close, and glide away. It is weak up close and slow on foot, so it plays best from the saddle at mid range.
Tusk Act 1 movesNot yet confirmed
Move list from one published guide. The exact key for each move, damage and cooldowns aren't confirmed yet.
| Move | What it does |
|---|---|
| Barrage | A burst of hits that knocks the target back. Use it to end a combo. |
| Focused Nail Shot | Hold to charge, then release one heavy nail. Your biggest single hit. |
| Rapid Nail Shot | A quick volley of nails. Good at mid range to keep enemies off you. |
| Nail Slash | A short forward slash for when someone gets close. It can stun. |
| Nail Glide | A dash of medium distance. Your main escape. |
| Custom Revolver | A revolver that fires nails, with limited ammo. |
Awakening
Landing hits fills the Awakening bar. When it's full, press G to boost the damage of every move for a while.
Is Tusk Act 1 good?
We rank Tusk Act 1 in S tier. The best ranged pressure in the game right now. Charged and rapid nail shots chip riders down before they can reach you, and Nail Glide gets you out when they do.
Tips for Tusk Act 1
- Keep your distance and wear people down with nail shots instead of trading basic hits, which are weak.
- If someone closes in, Nail Slash to stop them, then Nail Glide away.
- Tusk doesn't move fast on its own, so stay on your horse and reposition with it.
- Mix in the Revolver and Dynamite to keep pressure on.
How to get Tusk Act 1
Use a Stand Arrow. Arrows are crafted from Stand Arrow Fragments, which you earn from races, quests, the Spin Wheel and loot in Battlegrounds. Codes that give Stand Arrows or Cash are the cheapest way to try for it; see the codes page.
Sources: GameStratWiki Tusk guide · Pro Game Guides tier list (Nov 6)